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Proposer
Oliver Lemon
Title
Speech Interfaces for Role-playing games
Goal
Build and evaluate a speech interface for an RPG
Description
There are interesting opportunities in adding speech and dialogue capabilities into video games -- for example making game characters that you can really talk to. New LLMs (large language models) such as GPT 4 are now being used to create games and conversational game characters, see https://en.wikipedia.org/wiki/AI_Dungeon This project could explore such systems and LLMs and integrate them a into a game engine. For example to drive conversations with NPCs, or develop a visually-aware conversational game companion, search lore etc. See e.g. https://www.youtube.com/watch?v=DRVCkUN_Mq8 for inspiration See also https://www.youtube.com/watch?v=rlZfTHyu5wI&t=34s You will evaluate the usability and entertainment value of this system versus the baseline game. See e.g. http://www.voiceattack.com/ This project can be done in collaboration with an industrial partner, for example SpeechGraphics, and is also suitable for DataLab students. See https://arxiv.org/html/2402.18659v1 for a recent survey of this area
Resources
A moddable RPG, e.g. Skyrim; Witcher; etc
Background
AI, speech, and/or games
Url
External Link
Difficulty Level
Moderate
Ethical Approval
InterfaceOnly
Number Of Students
3
Supervisor
Oliver Lemon
Keywords
ai, games, generative ai, llms, speech, evaluation
Degrees
Bachelor of Science in Computer Science
Master of Engineering in Software Engineering
Master of Design in Games Design and Development
Master of Science in Artificial Intelligence
Master of Science in Artificial Intelligence with SMI
Master of Science in Computing (2 Years)
Master of Science in Data Science
Master of Science in Human Robot Interaction
Master of Science in Robotics
Master of Science in Software Engineering
Bachelor of Science in Computing Science
Bachelor of Engineering in Robotics
Master of Science in Robotics with Industrial Application
Postgraduate Diploma in Artificial Intelligence