View Proposal
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Proposer
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Babis Koniaris
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Title
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Procedural growth methods for generating plants or corals
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Goal
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Investigate and implement procedural growth approaches for modelling plants or corals
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Description
- There are multiple approaches to procedurally generate 3D models to represent organisms such as plants or corals: L-Systems, differential growth, Laplacian growth, space colonisation algorithm, reaction-diffusion processes, etc. Your task is to focus on one and be able to procedurally generate geometric models of some representative species, that can be used in 3D modelling applications like Blender.
This project focusses on software development and you can utilise GPU programming to potentially accelerate part of the process.
- Resources
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Background
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Url
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Difficulty Level
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High
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Ethical Approval
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None
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Number Of Students
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10
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Supervisor
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Babis Koniaris
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Keywords
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computer graphics, gpu, simulation, procedural generation, differential growth
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Degrees
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Bachelor of Science in Computer Science
Bachelor of Science in Computer Systems
Master of Engineering in Software Engineering
Master of Design in Games Design and Development
Master of Science in Computing (2 Years)
Master of Science in Software Engineering
Bachelor of Science in Computing Science
Bachelor of Engineering in Robotics