View Proposal


Proposer
Rushan Ziatdinov
Title
Creating photorealistic visualisations of mathematical structures in Blender
Goal
The project aims to create photorealistic 3D visualisations of mathematical structures using the Blender software programme.
Description
This project aims to explore how mathematical structures such as surfaces, curves and fractals, as well as other geometric objects, can be represented and visualised in Blender. Students will use Blender's modelling tools to create geometric models of these structures, and Python scripting where appropriate, to generate complex shapes and structures. The project will also examine how materials, lighting, cameras, textures and rendering techniques can be employed to produce photorealistic visualisations.
Resources
1) Blender Foundation. (2026). Blender 5.2 Manual. Blender Documentation. Available online at https://docs.blender.org/manual/en/latest/index.html 2) Rovenski, V. (2000). Geometry of Curves and Surfaces with MAPLE. Boston: Birkhäuser.
Background
Url
Difficulty Level
Moderate
Ethical Approval
None
Number Of Students
1
Supervisor
Rushan Ziatdinov
Keywords
design, geometry, geometric modeling, visualisation
Degrees
Bachelor of Science in Computational Sciences and Software Engineering