View Proposal


Proposer
Stefano Padilla
Title
🟢 🕹️ Game Development: Develop Game Tools 🟢
Goal
To research, explore, design and develop your own toolset
Description
In games, there are a lot of tools needed to process assets and game content (pipeline tools / middleware) - plus other things. For example, all music might need to be processed or piped, textures might need to be created, levels assets might need to be created in batches, engine might need a specialised tool, etc. If you fancy trying developing your own tool (for any games engine, at its own, or for other creative software), then please let me know. Please note this project requires: * Research an issue (possible solutions, tools, etc), * Design and draft requirements for the tool. * Plan development, * Develop the idea into a tool, * Test and evaluate the tool. As this is quite an open project, so please do drop me an email to discuss the suitability of your idea as a project.
Resources
GRID Games Studio, Development machine, DevKits (Nintendo, Sony)
Background
Url
Difficulty Level
Challenging
Ethical Approval
InterfaceOnly
Number Of Students
1
Supervisor
Stefano Padilla
Keywords
game development, tools, development, middleware, coding
Degrees
Bachelor of Science in Computer Science
Bachelor of Science in Computer Systems
Master of Engineering in Software Engineering