View Proposal


Proposer
Hans Wolfgang Loidl
Title
Playful learning
Goal
Evaluate several playful learning platforms
Description
The concept of plaful learning uses gamification concepts to make the learning process more engaging. These can be simple, such as providing badges on achievements, or more advanced, such as space race functionality in quizzes. The main task for this master class is to develop teaching material that exemplifies the usage of platforms such as kahoot or TopHat for playful learning, with a critical reflection on advantages and disadvantages of these platforms.
Resources
Background
Interest in games for education https://kahoot.com/ https://tophat.com/
Url
External Link
Difficulty Level
Moderate
Ethical Approval
None
Number Of Students
1
Supervisor
Hans Wolfgang Loidl
Keywords
gamification
Degrees
Master of Engineering in Software Engineering